Your Trailer.
200M Players.

Your Trailer.
200M Players.

Your Trailer.
200M Players.

One Slot.

One Slot.

One Slot.

Great games deserve an audience. This February we're buying a full 3-minute Discord Video Quest and sharing it between 3 to 6 indie studios. You bring the trailer, we handle the rest.

Great games deserve an audience. This February we're buying a full 3-minute Discord Video Quest and sharing it between 3 to 6 indie studios. You bring the trailer, we handle the rest.

2.4M

2.4M

estimated impressions (1.9M guaranteed)

240 Orbs

240 Orbs

earned by every player who watches the full reel

Feb 22 - Mar 1

Feb 22 - Mar 1

live on Discord during Steam Next Fest

2.4M

estimated impressions (1.9M guaranteed)

240 Orbs

earned by every player who watches the full reel

Feb 22 - Mar 1

live on Discord during Steam Next Fest

How it works

How it works

How it works

01

01

Players see
the quest

Players see
the quest

Players see
the quest

In the targeted Quest Bar, on Quest Home (visible to everyone on Discord), and in chat when friends share it.

02

02

THEY WATCH THE
WHOLE REEL

THEY WATCH THE
WHOLE REEL

THEY WATCH THE
WHOLE REEL

A full-page video takeover. The Quest only completes after all 3 minutes, so every completion is a real view of your game.

03

03

THEY GET ORBS,
YOU GET CLICKS

THEY GET ORBS,
YOU GET CLICKS

THEY GET ORBS,
YOU GET CLICKS

Players earn 240 Orbs and click out to the campaign landing page, with links to every featured game.

Why Discord is where indies get found

Why Discord is where indies get found

Why Discord is where indies get found

Why Discord is where indies get found

60%

60%

60%

60%

of playtime on Discord goes to games outside the top 10. Globally it's 35%.

of playtime on Discord goes to games outside the top 10. Globally it's 35%.

44.7%

44.7%

44.7%

44.7%

of gamers use Discord to research games before buying, #1 of any social platform.

of gamers use Discord to research games before buying, #1 of any social platform.

2+ hrs

2+ hrs

2+ hrs

2+ hrs

a day on Discord on average, ahead of TikTok (54 min) and YouTube (51 min).

a day on Discord on average, ahead of TikTok (54 min) and YouTube (51 min).

80%

80%

80%

80%

of users are 13 to 34, the people actually buying PC and console games.

of users are 13 to 34, the people actually buying PC and console games.

What video quests deliver

What video
quests deliver

What video
quests deliver

32 - 46%

32 - 46%

32 - 46%

32 - 46%

enrollment rate among players who see a Video Quest

enrollment rate among players who see a Video Quest

90%+

90%+

90%+

90%+

completion rate once a player accepts (Discord reports 95%+ on most campaigns)

completion rate once a player accepts (Discord reports 95%+ on most campaigns)

99%+

99%+

99%+

99%+

reward claim rate, so completions are real people, not bots

reward claim rate, so completions are real people, not bots

$0.03 - 0.15

$0.03 - 0.15

$0.03 - 0.15

$0.03 - 0.15

cost per completed view across Discord Video Quests

cost per completed view across Discord Video Quests

The options

The options

The options

30-second slot

30-second slot

$10,000

$10,000

USD

One 30-second trailer or cut-down

inside the reel. Built for wishlist pushes and teasers.

One 30-second trailer or cut-down inside the reel. Built for wishlist pushes and teasers.

Placement in the targeted Quest Bar and on Quest Home

Placement in the targeted Quest Bar and on Quest Home

Untitled edits the reel, handles trafficking and Discord ops

Untitled edits the reel, handles trafficking and Discord ops

240-Orb reward for players, funded and handled by Discord

240-Orb reward for players, funded and handled by Discord

60-second slot

60-second slot

$17,000

$17,000

USD

Double the screen time for 1.7x the price. Room for a full trailer, gameplay and a proper call to action.

Double the screen time for 1.7x the price. Room for a full trailer, gameplay and a proper call to action.

Your Store page linked from the campaign landing page

Your Store page linked from the campaign landing page

Post-campaign report: impressions, reach, accept and completion rates

Post-campaign report: impressions, reach, accept and completion rates

Best value

Best value

CASE STUDY 1: PLAYSIDE STUDIOS · MOUSE: P.I. FOR HIRE

CASE STUDY 1

FROM TEST TO TOP CHANNEL

FROM TEST TO TOP CHANNEL

FROM TEST TO TOP CHANNEL

A 1-minute launch trailer Video Quest, targeted by what players

were actually playing. Measured independently

via Gamesight.

A 1-minute launch trailer Video Quest, targeted by what players were actually playing. Measured independently via Gamesight.

A 1-minute launch trailer Video Quest, targeted by what players were actually playing. Measured independently via Gamesight.

A 1-minute launch trailer Video Quest, targeted by what players were actually playing. Measured independently

via Gamesight.

4.5x

net ROAS

1M+

reward claims

3x

budget increase in 3 weeks

CASE STUDY 2: NEXON · THE FIRST DESCENDANT

CASE STUDY 2

ONE TRAILER, 1M FULL VIEWS

ONE TRAILER, 1M FULL VIEWS

ONE TRAILER, 1M FULL VIEWS

Nexon ran its Season 2 trailer as a 7-day Video Quest with an in-game reward, re-engaging players and pulling in new ones. Same format and flight as this showcase.

Nexon ran its Season 2 trailer as a 7-day Video Quest with an in-game reward, re-engaging players and pulling in new ones. Same format and flight as this showcase.

1M+

players completed the Quest

87%

view-through rate

11%

click-through rate

Reach the right players

Reach the right players

Reach the
right players

Targeting

Targeting

Built on Discord's first-party gameplay detection: what people play, how often, which genres.

Built on Discord's first-party gameplay detection: what people play, how often, which genres.

Up to 20 comparable titles, plus genre, platform, age, country and region.

Up to 20 comparable titles, plus genre, platform, age, country and region.

Global reach: 27% US/Canada, 30% EMEA, 23% APAC, 12% LATAM.

Global reach: 27% US/Canada, 30% EMEA, 23% APAC, 12% LATAM.

REPORTING WORTH SHARING

REPORTING WORTH SHARING

Total impressions, total reach, Quest accept rate and video views.

Total impressions, total reach, Quest accept rate and video views.

Quartile completion data so you know how the reel held attention.

Quartile completion data so you know how the reel held attention.

Click-outs, plus your own UTM on your store link for wishlist attribution.

Click-outs, plus your own UTM on your store link for wishlist attribution.

Is your game a good fit?

Is your game a good fit?

Is your game a good fit?

Great fit

Great fit

PC or console titles launching, in Early Access or running a wishlist push in Q1 2027.

PC or console titles launching, in Early Access or running a wishlist push in Q1 2027.

Teams without a publisher marketing budget who still want a premium placement.

Teams without a publisher marketing budget who still want a premium placement.

Games with a Discord community you want to grow, or one you want to start.

Games with a Discord community you want to grow, or one you want to start.

GOOD TO KNOW

GOOD TO KNOW

Discord is a 13+ platform. Trailers with extreme violence or adult themes cannot run.

Discord is a 13+ platform. Trailers with extreme violence or adult themes cannot run.

You supply a finished 30 or 60-second trailer (16:9, with

sound). Untitled handles the rest.

You supply a finished 30 or 60-second trailer (16:9, with

sound). Untitled handles the rest.

Click-out goes to a campaign landing page linking out to

every featured game, with equal billing.

Click-out goes to a campaign landing page linking out to

every featured game, with equal billing.

The numbers, guaranteed

The numbers,
guaranteed

The numbers,
guaranteed

1.9M

1.9M

1.9M

paid impressions, contractually

guaranteed by Discord

paid impressions, contractually

guaranteed by Discord

2.4M

2.4M

2.4M

total estimated

impressions across the flight 

total estimated

impressions across the flight 

+30%

+30%

+30%

minimum added visibility

from Quest Home exposure

minimum added visibility

from Quest Home exposure

TIMED FOR STEAM NEXT FEST

The flight runs alongside Steam Next Fest, when millions of players are demo-hunting and wishlisting. Your trailer reaches them at the exact moment they're deciding what to play next.

The flight runs alongside Steam Next Fest, when millions of players are demo-hunting and wishlisting. Your trailer reaches them at the exact moment they're deciding what to play next.

NO TRAILER? NO PROBLEM.

Send a finished cut, or have Untitled create or edit your trailer for an additional fee. Either way, we handle the stitching, transitions and Discord ops.

Send a finished cut, or have Untitled create or edit your trailer for an additional fee. Either way, we handle the stitching, transitions and Discord ops.

Have an old trailer?

Your trailer doesn't need to be new or unseen. A pre-existing cut works perfectly with a few light tweaks, and that's by design: we want the showcase to be accessible for indie teams.

Your trailer doesn't need to be new or unseen. A pre-existing cut works perfectly with a few light tweaks, and that's by design: we want the showcase to be accessible for indie teams.

The timeline

The timeline

The timeline

Dec 18

Dec 18

Dec 18

INTEREST FORMS CLOSE

INTEREST FORMS CLOSE

Last day for studios to submit their game

Last day for studios to submit their game

jan 8

jan 8

jan 8

GAMES LOCKED IN

GAMES LOCKED IN

Signed agreements from all participating studios

Signed agreements from all participating studios

FEB 12

FEB 12

FEB 12

FINAL ASSETS IN

FINAL ASSETS IN

Trailers delivered; Untitled edits the reel for Discord review

Trailers delivered; Untitled edits the reel for Discord review

FEB 22 - MAR 1

FEB 22 - MAR 1

FEB 22 - MAR 1

LIVE ON DISCORD

LIVE ON DISCORD

Running through

Steam Next Fest

Running through

Steam Next Fest

Ready to get started?
Reserve a slot

Ready to get started?
Reserve a slot

Ready to get started?
Reserve a slot

Ready to get started?
Reserve a slot

This showcase exists to help indies shine: a stage usually reserved for the biggest

publishers, shared by a handful of studios whose games deserve an audience.

This showcase exists to help indies shine: a stage usually reserved for the biggest publishers, shared by a handful of studios whose games deserve an audience.

This showcase exists to help indies shine: a stage usually reserved for the biggest

publishers, shared by a handful of studios whose games deserve an audience.

Kane Forrester - Senior Brand Manager, People Can Fly

“Untitled regularly showed their adaptability, going above and beyond to switch gears from social and community into adding content capture and video editing as People Can Fly's needs shifted across the course of the contract. Highly recommended and reliable vendor”

Kane Forrester - Senior Brand Manager

People Can Fly

“Untitled regularly showed their adaptability, going above and beyond to switch gears from social and community into adding content capture and video editing as People Can Fly's needs shifted across the course of the contract. Highly recommended and reliable vendor”

  • UN

    UN

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    _

    REAL

    REAL

  • UN

    UN

    _

    _

    STOPPABLE

    STOPPABLE

  • UN

    UN

    _

    _

    DENIABLE

    DENIABLE

  • UN

    UN

    _

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    TITLED

    TITLED

  • UN

    UN

    _

    _

    SEEN

    SEEN

©2026 Untitled. All rights reserved.

©2026 Untitled. All rights reserved.

©2026 Untitled. All rights reserved.

©2026 Untitled. All rights reserved.

©2026 Untitled. All rights reserved.

ONE TRAILER, 1M FULL VIEWS